Aquatic toy and environment therefore

ABSTRACT

A submersible toy figurine and playset therefore with play attractions operable by the underwater figurine within the environs of the playset.

CROSS-REFERENCE TO RELATED APPLICATIONS

This application claims priority to and is a continuation-in-part of Chinese Patent Application No. 201420230734.4 filed on May 7, 2014 in the State Intellectual Property Office, U.S. Provisional Patent Application Ser. No. 61/842,604 filed on Jul. 3, 2013, and U.S. Provisional Patent Application Ser. No. 61/938,962 filed on Feb. 12, 2014, the disclosures of which are hereby incorporated by reference herein in their entireties and are all commonly owned.

STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT

Not Applicable.

REFERENCE TO A MICROFICHE APPENDIX

Not Applicable.

RESERVATION OF RIGHTS

A portion of the disclosure of this patent document contains material which is subject to intellectual property rights such as but not limited to copyright, trademark, and/or trade dress protection. The owner has no objection to the facsimile reproduction by anyone of the patent document or the patent disclosure as it appears in the Patent and Trademark Office patent files or records but otherwise reserves all rights whatsoever.

BACKGROUND AND SUMMARY OF THE INVENTION Field of the Invention

The present invention relates to the field of toys. In particular, the present invention relates specifically to an aquatic toy and environment therefore.

Embodiments of liquid-filled game devices are disclosed, which may include a tank charged with a liquid, a base for supporting the tank, and a user-actuated pump system for generating liquid currents within the tank. A plurality of semi-buoyant play pieces may be dispersed within the tank, each having protuberances extending outwardly from a body portion, wherein the protuberances may be adapted to impart motion to a play piece upon engaging a liquid current. The tank may further contain ornamental structures with moveable portions, which may be responsive to liquid currents, and may be configured to physically engage the play pieces. Optionally, ornamental structures may be coupled to a user-actuated mechanical system.

Examples of liquid-filled toys operable to move semi-buoyant objects inside a liquid filled volume are disclosed in U.S. Pat. Nos. 806,255; 2,100,898; 4,032,141; 4,136,872; 4,142,715; 4,223,471; 4,362,299; 4,363,483; 4,382,597; 4,508,336; 4,923,429; 4,990,118; 5,017,171; 5,098,111; 5,426,878; 5,924,691; 5,951,009; 6,068,262; Des. 250,357; Des. 259,268; Des. 263,606; Des. 300,753; Des. 329,064; Des. 329,471; Des. 329,667; the disclosures of which are incorporated by reference in their entirety for all purposes.

Examples of swimming toys operable to move inside a liquid filled volume are disclosed in Chinese Patent 2011 20467425.5, the disclosure of which is incorporated by reference in its entirety for all purposes.

The present invention includes a playset containing a tank for a swimming toy. The playset is highly interactive with the child and responds to the child's play with action, sound and/or light features, enhancing the entertainment value to the child.

In one embodiment of the present invention, a toy playset includes a water play area enclosing or circumscribing a liquid-filled tank with a first play piece within the liquid-filled tank, a sensor within the water play area providing a first feedback to the user when the first play piece is adjacent the sensor.

In another embodiment of the present invention, a toy playset includes a second play piece and a sensor providing a second feedback to the user when the second play piece is adjacent to the sensor.

In another embodiment of the present invention, a toy playset includes a first play piece within liquid-filled first section, a liquid-filled second section, and a liquid-filled corrider connecting the first and second section thereby providing a means for allowing the movement of the play piece from the first liquid-filled section to the second section.

Other aspects of the invention will become apparent by consideration of the detailed description and accompanying drawings.

BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWINGS

In the following drawings, which form a part of the specification and which are to be construed in conjunction therewith, and in which like reference numerals have been employed throughout wherever possible to indicate like parts in the various views:

FIG. 1 is an environmental view of an aquatic playset of the current invention;

FIG. 2 is a right side view of the same;

FIG. 3 is a cross-sectional view of the aquatic playset showing the cannon and crow's nest attractions in their unreleased positions;

FIG. 4 is a cross-sectional view of the same showing the cannon and crow's nest attractions in their released positions;

FIG. 5 is a perspective view of the cannon attraction of the same;

FIG. 6 is a perspective view of the crow's nest attraction of the same;

FIG. 7A is a front perspective view of the chest attraction in its closed position;

FIG. 7B is a front perspective view of the chest attraction in its partially-open position;

FIG. 7C is a front perspective view of the chest attraction in its semi-open position;

FIG. 7D is a front perspective view of the chest attraction in its open position;

FIG. 8 is a back elevational view of the figurine of the current invention;

FIG. 9 is a right side elevational view of the same;

FIG. 10A is a back cross-sectional view of the caudal region of the figurine; and,

FIG. 10B is a left side cross-sectional view of the same.

DETAILED DESCRIPTION OF THE INVENTION

Reference throughout this specification to “one embodiment”, “an embodiment”, “one example” or “an example” means that a particular feature, structure or characteristic described in connection with the embodiment or example is included in at least one embodiment of the present invention. Thus, appearances of the phrases “in one embodiment”, “in an embodiment”, “one example” or “an example” in various places throughout this specification are not necessarily all referring to the same embodiment or example. Furthermore, the particular features, structures or characteristics may be combined in any suitable combinations and/or sub-combinations in one or more embodiments or examples. In addition, it is appreciated that the figures provided herewith are for explanation purposes to persons ordinarily skilled in the art and that the drawings are not necessarily drawn to scale.

Certain terms are defined below to facilitate understanding of exemplary embodiments for convenience only and is not limiting. To the extent a term used in a claim is not defined below, it should be given the broadest definition persons in the pertinent art have given that term as reflected in printed publications and issued patents.

As used herein, the term “amusement device” is intended to mean any toy, object or structure which entertains people, or which has the attribute or objective of appealing to, diverting or occupying at least some of the attention or interest of a person, whether adult or child. The term “amusement device” is particularly intended to encompass mechanical or electromechanical toys, objects or structures controlled or actuated by input from a person or another toy object or structure, including but not limited to those wherein the input is carried on or provided by a separate object or item and communicated to the toy, object or structure by inserting the separate object or item into the toy, object or structure, swiping the object or item through the toy, object or structure, or bringing the object or item into proximity to the toy, object or structure. The term “amusement device” is thus intended to encompass toys of any various form wherein the user provides input, which may be control or command input, that is “read,” i.e., received or perceived and processed or translated into an output such as an action, sound or display.

As used herein, the term “attractions” refers to a thing or place that draws the users attention by providing something of interest or pleasure.

“Design element” as used herein means a three-dimensional object having a surface decoration. Non-limiting examples of design elements include representations of flowers, butterflies, animals, and geometric shapes. In one example, the design element is a skull.

As used herein, the term “humanoid” refers to a humanoid body, which should be understood to include any bipedal animal, whether real or fictional, such as, for example, one having arms and hands with opposable thumbs.

As used herein, the term “power source” includes any type of energy source, including, but not limited to, conventional single-use cell and rechargeable cells as well as cells capable of being recharged via wireless energy transfer.

As used herein, the term “sensor” is broadly used to describe any device that receives a stimulus and converts it into a data stream. The term “sensor” is thus intended to encompass devices with a stimulus receiving element (i.e., sensing element), a communication element, and any associate circuitry.

Although directional references, such as upper, lower, downward, upward, rearward, bottom, front, rear, etc., may be made herein in describing the drawings, these references are made relative to the drawings (as normally viewed) for convenience. These directions are not intended to be taken literally or limit the present invention in any form. In addition, terms such as “first”, “second”, and “third” are used herein for purposes of description and are not intended to indicate or imply relative importance or significance. The words “interior” and “exterior” refer to directions toward and away from, respectively, the geometric center of the toy vehicle and designated parts thereof. The terminology includes the words above specifically mentioned, derivatives thereof and words of similar import.

The use of “including,” “comprising,” or “having” and variations thereof herein is meant to encompass the items listed thereafter and equivalents thereof as well as additional items. Unless specified or limited otherwise, the terms “mounted,” “connected,” “supported,” and “coupled” and variations thereof are used broadly and encompass both direct and indirect mountings, connections, supports, and couplings. Further, “connected” and “coupled” are not restricted to physical or mechanical connections or couplings.

An aquatic toy and environment therefore is described herein and below. As illustrated in FIG. 1 of the drawings, an amusement device 10 is presented according to one embodiment of the present invention. The amusement device 10 is shown with a base 12 serving to support a transparent, generally cylindrical container 14 having a bottom and defining a reservoir for retaining a liquid. As shown in FIG. 1, the container 14 may include a transparent portion 112 to allow visibility into the container reservoir from the side of the container 14. The top 18 of this container 14 may be enclosed by means of a lid or cover 20. This lid or cover 20 is provided with a centrally located opening 22 for the purpose of filling nearly all of the entire interior of the container 14 or reservoir with a body (not separately numbered) of a transparent liquid 24 such as water.

The amusement device 10 may feature multiple interconnected areas or rooms below the surface of the transparent liquid 24. These rooms are accessible to one another through passages having openings at each room. These passages are configured to a sufficient extent such that an aquatic toy 60 such as those depicted in FIGS. 2-4 and FIGS. 8-9 may move through the openings and into an alternative room. It is envisioned the interconnected areas may be customized by connecting different areas to a base portion.

The amusement device 10 may additionally include painted or etched designs on the interior of the container 14 that may become illuminated through the use of black light or LED lights within the container 14. These lights may respond to the presence of the FIG. 60 as discussed below.

The amusement device 10 may be constructed of any water-tight material. It can also be constructed of a collapsible material configured to be inflated with air to construct a structure.

The amusement device 10 may be utilized by allowing a toy FIG. 60 configured to be submerged and move under its own power through the liquid filled environment. During use, the FIG. 60 are configured to simulate a fish as it swims in water, conduct flips, or move from room to room. For simplicity, the cumulative actions of the FIG. 60 will be referred to as swimming. The FIG. 60 are suspended freely in the liquid in the amusement device 10. The FIG. 60 are made of a density somewhat greater than the density of the liquid.

The amusement device features multiple underwater attractions or play pieces which can be activated by the FIG. 60. As shown in FIGS. 3-7D, these play pieces may include pressure-sensitive attractions that may be activated to perform an action upon a touch by the toy FIG. 60. Other play pieces may sense the FIG. 60 actions throughout the device 10 with sensors (discussed below).

Attractions 100 within the play device 10 are discussed in reference to the other embodiments discussed below. These other attractions 100 may include switches that activate lights or bubble mechanisms within the environment. The attractions 100 may be customized to the preference of the individual using the amusement device 10. The attractions 100 may be placed in different locations within the environment.

As illustrated in FIGS. 1-6 of the drawings, a ship amusement device 10 is presented according to one embodiment of the present invention. The ship amusement device 10 is shown with a base 12 serving to support a transparent, generally arcuate container 14 having a bottom 16. The top 18 of this container 14 is partially covered by means of a lid 20 that resembles the ship deck. This lid is provided with a centrally located opening 22 for the purpose of filling nearly all of the entire interior of the container 14 with a body (not separately numbered) of a transparent liquid 24 such as water. As discussed above, the lid 20 includes attractions 100 to encourage play patterns will allowing FIG. 60 to swim within the container. Each of these attractions will be discussed in turn.

The deck lid 20 includes a cannon attraction 310. As shown in FIG. 1, multiple cannon attractions may be secured to the deck lid 20. Each cannon attraction 310 generally includes the cannon 315 having a bore 320, a cannon stand 325 secured to the deck lid 20, the activating mechanism 335 (shown in more detail in FIG. 5) connected to the bore and deployed below the cannon stand 325 in the liquid within the device 10, and the projectile 330 configured to be inserted within the bore 320 and extending within the bore 320. A biasing spring is placed behind the projectile 330 to aid in movement of the projectile 330. The projectile 330 may include a design element 331 creating the appearance of a figure, such as the visage of the skull or the eel.

As shown in FIGS. 3-4, the cannon is configured to move the projectile 330 when the activating mechanism 336 below the lid 20 is moved. As shown in FIG. 5, the activating mechanism lever arm 336 is secured to the cannon and extending downwards from the cannon stand 325 approximately perpendicular to the longitudinal axis of the ship 10. The lever arm 336 includes a reinforced portion 337 to provide a larger area for contact by the swimming FIG. 60. Once the lever arm 336 is contacted, the activating mechanism 335 releases the spring and motivates the projectile 330 within the bore 320 to move. The cannon 310 is configured to move the projectile 330 from a first position (shown in FIG. 3) with the projectile 330 recessed within the bore 320 to a second position (shown in FIG. 4) with a portion the projectile 330 extending outside of the bore 320. The lever arm 336 can be reconfigured to move the projectile 330 within the bore 320 by cocking the activating mechanism cocking arm 335 at the rear of the cannon 325 or by manual movement of the projectile into a recessed position. The cocking arm 335 is connected to the upper portion of the lever arm 336 and the movement of the cocking arm 335 distal from the cannon 325 biases the lever arm 336 forward, compresses the spring, and recesses the projectile 330 into the bore 320.

As shown in FIGS. 3-4, the deck lid 20 includes a central mast attraction 210 with a mast 211 perpendicular to the longitudinal axis of the device 10. The mast 211 is generally a cylindrical post secured to the lid 20 at one end and extending upwards to an opposite end. The top of the mast 211 includes a crow's nest 230 which can hold a FIG. 235. A skeleton figure or other contents can be located within the crow's nest 230. Within a central aperture within the mast 211, a sail device 215 is secured. The central aperture 212 of the mast 211 extends parallel to the axis of the mast 211, having two opposing ends each spaced a distance from the ends mast 211. The sail device has two opposing rods 220, 221 inserted into the central aperture 212, the opposing rods 220, 221 extending perpendicular to the mast and each secured to opposing ends of a sail 225. The opposing rods 220, 221 are configured to be deployed each to the opposing ends of the aperture 212 to extend the sail 225.

As shown in FIG. 4, the base of the central mast attraction 210 extends into the water. As shown in FIG. 1, the mast 211 secures within the deck of the ship through a circular aperture. Below the deck, the mast 211 terminates in a hook arm 240 with two opposing ends. Each opposing end provides a point of contact for the swimming FIG. 60 to contact. As shown in FIG. 4, upon contact with an opposing end, the mast 211 is tilted. The tilting action of the mast 211 tilts the crow's nest 230, which then may move the contents of the crow's nest 230 off of the mast 211 and into the water below the lid 20 or onto the lid 20. As shown in FIG. 1, the circular structure circumscribing the mast 211 contains the mast 211 to prevent further biasing of the mast.

In another embodiment, the mast 211 secures within the deck of the ship through a circular aperture. Below the deck, the mast 211 terminates in a hook arm 240 with two opposing ends. Each opposing end provides a point of contact for the swimming FIG. 60 to contact. As shown in FIG. 3, prior to contact by the FIG. 60, the sail 255 is presented in a rolled up or furled configuration 228. As shown in FIG. 4, upon contact by the FIG. 60, the sail device is configured to unfurl the sail 225. Upon contact with the hook arm 240, a spring within the mast 211 is released which releases the lower opposing end within the central aperture 212. The movement of the sail within the mast from a first furled position to a second unfurled position is configured to shake the crow's nest 230 to jostle the contents of the crow's nest to fall into the reservoir or deck of the ship.

As illustrated in FIGS. 7A-7D, a toy chest or other pivoting attraction 110 may be activated by a toy FIG. 60 by activating a sensor on the attraction 110 or near the attraction 110. As shown, the FIG. 60 pushes against the toy chest attraction 110 and the lid of chest opens to release a tethered skull. It is envisioned that the visage of the chest attraction 110 can be modified to that of similar hinging items, such as the oyster 6. The chest attraction 110 includes a base 101 having an interior compartment, a lid 102, a hinge 103 pivotally connecting the base 101 and the lid 102, a releasable latch, and an interior buoyant design element 104 (shown here as a skull) tethered by a cable 105 to the base 101 within the interior compartment. In another embodiment, the interior design element 104 may not be tethered. A weighted compartment within the base 101 may be provided to anchor the attraction 110. The lid 102 may additionally include vents in the top of the lid 102 and/or a weight secured to the inside of the lid 102 near the front of the lid 102 such that the weight assists in biasing the lid open upon activation by the FIG. 60.

As illustrated, movement by the FIG. 60 along a path similar to arrow 61 in which the FIG. 60 contacts a pressure sensor or similar type sensor 115 configured to release the latch to allow the opening of the lid 102, which then allows the attraction 110 to move from a closed position 120 illustrated in FIG. 7A to a partially open position 125 in FIG. 7B to a semi-open position 130 in FIG. 7C to an open position 140 in FIG. 7D. As the attraction 110 moves to an open position 140, the interior design element moves from a restricted position 145 within the attraction 110 base to a partially restricted position 150 to a released position 155 outside of the base. As the attraction 110 is underwater, the design element is configured to float within the liquid environment above the base 101 of the attraction.

It is envisioned that the attractions disclosed above may be actuated through the use of electronic sensors in lieu of the touch activation currently employed. Through the use of proximity sensors (not shown) located within the attractions and the swimming FIG. 60, the attractions may be actuated once the swimming FIG. 60 approaches the attraction. The Electromagnetic sensors or optical sensors may additionally be employed. The sensor can detect the presence of the figure swimming near the attraction. A signal may then be sent by the sensor to an actuator mechanism within the attraction to release a latch within the attraction to then move the attraction. Additional attractions utilizing light elements may be employed within the device 10 relying upon the sensor activation.

The toy play set 10 further includes at least one humanoid figurine 60 for use therewith during play. As shown in FIGS. 8-9, the figurines 60 are formed to resemble people and/or mermen/mermaids, although it is within the spirit and scope of the present invention that the figurines 60 take alternate forms. These figurines 60 are electrically-powered and configured to move through a liquid and can be submerged within the amusement device 10. Likewise, the figurines 60 are configured to descend and ascend within the liquid to allow for accessing the passage openings in the amusement device 10.

The figurine 60 may be customizable to enable it to perform different functions within the water. Portions of the figurine 60 may be moved or repositioned to allow the figurine to interact with the environment differently. For instance, positioning of the tail of the figurine may cause the device to move differently or communicate a signal to the attractions in the environment to perform a different action.

As shown, each figurine generally includes a head 65 having secured to a torso 70 with upper appendages 72, 74, at least one caudal fin or fluke 76 at the end of the base 78 of the figurine 60, and means for motorized propulsion contained within the figurine. The motorized propulsion may be supplied through use of a power source located within a waterproof torso 70 and configured to rotate a drive shaft connected to the motorized propulsion. A propeller 88 is shown secured to the distal end of the drive shaft, but other means of propulsion may be utilized, including an impeller, magnet or other physical means.

The head 65 of the figurine 60 includes a hair cap 93 affixed to and in a spaced apart relation to an interior waterproof head compartment 91 (visible through venting apertures 92) that provides and includes a weight balance for the swimming action of the figurine 60. The hair cap 93 is affixed to the brow portion 94 of the head 65 and is positioned over the crown 99 portion to then cascade downwards to the torso of the figurine 60. The hair cap 93 is formed of a plastic, rubber or other suitable waterproof material capable of maintaining a shape. The hair cap 93 may be affixed to the sides of the head and the base of the head 65 while allowing a recess between the hair cap 93 and the head compartment 91 and an outlet behind the hair cap 93. The hair cap 93 below the base of the head is preferably spaced apart from the torso to allow water flow. As shown in FIG. 9, the hair cap 93 is in a spaced apart relationship with the torso and not unitary with the torso. The exterior portion of the head 65 includes a series of venting apertures 92 at the crown portion 99 of the head which allow water to flow between the hair portion 93 of the head 65 and the interior compartment 91. The water is then allowed to flow through the venting apertures 92 and behind the hair cap 93. The water flow beneath the hair cap 93 is allowed to flow out of the head 65 through an outlet at the base of the head beneath the hair cap 93. This water flow promotes the flipping action of the figurine 60. Additionally, the venting apertures 92 prevent water from trapping beneath the hair cap 93 and offsetting the balance of the figurine 60.

As illustrated in FIGS. 8-9, the base 78 of the figurine 60 is pivotally connected to the torso at the pelvis 80. The base 78 secures at a pivot point 82 on the torso 70 to allow the movement of the base 78 in a front-to-back direction. In this manner, the figurine is configured to pivot the base tail section 78 of the figurine 60 when the figurine 60 is in motion as discussed below, allowing the figurine to replicate undulatory swimming like that of a dolphin.

The caudal region section 84 of the figurine 60 is the narrow portion unitary with the base 78 located proximate the two halves of the caudal fin 76 which houses the propeller 88. As shown in FIGS. 10A-10B, the propeller is housed within the interior of the caudal region section 84 within a vented casing 90. A caudal fin 76 portion is secured to a first side of the casing 90 parallel to the longitudinal plane of the figurine 60 and a second fin portion is secured to an opposing side of the casing 90.

The caudal fin casing 90 has a series of casing supports 98 separated by a series of vents 96 present along the exterior of the caudal region providing fluid access to the interior of the casing to contact the propeller 88. The casing 90 circumscribes the propeller and the caudal fins extend the length of each side of the casing 90. As shown in FIGS. 10A-10B, a base fin 86 is secured to the base of the casing in an angular arrangement to the longitudinal axis of the figurine and between the caudal fins 76. The top of the casing abuts the base section of the body and provides drive shaft access to the propeller.

As the drive shaft is rotated, the propeller moves and the internal fluid of the playset 10 is contacted to motivate the figurine 60 forward. A base fin 86 may additionally be in a pivoting relationship with the caudal fin 76 of the figurine and configured to move in a front-to-back movement from the front of the figurine 60.

From the foregoing, it will be seen that this invention well adapted to obtain all the ends and objects herein set forth, together with other advantages which are inherent to the structure. Although the invention has been described in detail, the same is for purposes of illustration only and should not be taken in any way as a limitation on the scope of the invention. As will be readily apparent to those skilled in the art, various other modifications and components are within the scope of the invention. For example, although certain examples of potential feedback in response potential play activities have been discussed, countless other potential sets of feedbacks can be produced by amusement device 10 in response to countless play activities and sequences. Furthermore, additional play components can be included other than those specifically illustrated and described. Similarly, the amusement device 10 may include other features such as a handle for easy of carry. Furthermore, the sensors are not intended to be limited to any particular kind. Rather, the various sensors could be optical, magnetic or of another form. Accordingly, the scope of the invention is to be limited only by the terms of the attached claims. 

What is claimed is:
 1. A playset including: a submersible figurine comprising: a body comprising a head, a torso, and a base section, said head with an exterior portion further including a series of venting apertures configured to allow the flow of liquid into and from said exterior portion of said head and said base section pivotally connected to said torso section to allow movement of said base section in a front-to-back direction; a motorized propulsion configured to impart rotational movement to a drive shaft having a distal end; a propeller secured to said distal end of said drive shaft; a casing housing said propeller and connected to said base section, said casing comprising a base, a series of vents to allow a flow of liquid into said casing to contact said propeller, and a fin affixed to said base of said casing, said fin in an angular arrangement to said body of said figurine; and a container defining a reservoir for retaining a liquid; at least one attraction configured to respond to the presence of said figurine when said figurine is proximate said at least one attraction, said at least one attraction having a body with at least a portion of said body deployed within said reservoir.
 2. The playset of claim 1, said at least one attraction further comprising: a submerged attraction having a base with a lid pivotally connected to said base, said base further including an interior space; an interior design element secured within said interior space, said interior design element comprising a buoyant material; a releasable latch configured to open said lid; wherein said interior design element is configured to move from a first restricted position within said base to a second released position outside of the base.
 3. The playset of claim 1, said at least one attraction further comprising; a cannon having a cannon stand and a bore; a projectile secured within said bore; and an activating mechanism comprising a lever arm extending downwards from said cannon and having a portion submerged within said liquid.
 4. The playset of claim 3, wherein said cannon is configured to move said projectile from a first position with said projectile recessed within said bore to a second position with said projectile having a portion extending outside of said bore.
 5. The playset of claim 3, said projectile further having a design element.
 6. The playset of claim 1, said at least one attraction further comprising: a mast having two opposing ends, a first opposing end having a crow's nest circumscribing the diameter of said mast and a second opposing end having a contact arm deployed within said liquid of said reservoir.
 7. The playset of claim 1, wherein said at least one attraction is configured to respond to pressure exerted by said figurine.
 8. A submersible figurine comprising: a body; a motorized propulsion mechanism configured to impart rotational movement to a drive shaft having a distal end; and a caudal fin portion unitary with said body, said caudal fin portion comprising: a casing having a series of casing supports circumscribing at least a portion of said motorized propulsion mechanism; a series of vents between said casing supports to allow a flow of liquid into said casing; a caudal fin structure having a first fin portion secured to a first side of said casing and a second fin portion secured to an opposing side of said casing; a fin proximate said base of said casing, said fin in an angular arrangement to said body of said figurine.
 9. The submersible figurine of claim 8, said body further comprising a head with an exterior portion having a series of venting apertures configured to allow the flow of liquid from said exterior portion of said head.
 10. The submersible figurine of claim 8, said body further comprising: a torso; and, a base section pivotally connected to said torso to allow movement of said base section in a front-to-back direction.
 11. The submersible figurine of claim 8 further comprising a humanoid body.
 12. The caudal fin portion of claim 8 further comprising: said casing having a distance between a top and a bottom; said first fin portion and said second fin portion extending along said distance.
 13. A playset including: a container defining a reservoir for retaining a liquid; and at least one attraction configured to respond to the presence of a figurine when the figurine is proximate said at least one attraction, said at least one attraction having a body with at least a portion of said body deployed within said reservoir.
 14. The playset of claim 13, said at least one attraction further comprising: a submerged attraction having a base with a lid pivotally connected to said base, said base further including an interior space; an interior design element secured within said interior space, said interior design element comprising a buoyant material; a releasable latch configured to open said lid; wherein said interior design element is configured to move from a first restricted position within said base to a second released position outside of the base.
 15. The playset of claim 13, said at least one attraction further comprising; a cannon having a cannon stand and a bore; a projectile secured within said bore; and an activating mechanism comprising a lever arm extending downwards from said cannon and having a portion submerged within said liquid.
 16. The playset of claim 15, wherein said cannon is configured to move said projectile from a first position with said projectile recessed within said bore to a second position with said projectile having a portion extending outside of said bore.
 17. The playset of claim 15, said projectile further having a design element.
 18. The playset of claim 13, said at least one attraction further comprising: a mast having two opposing ends, a first opposing end having a crow's nest circumscribing the diameter of said mast and a second opposing end having a contact arm deployed within said liquid of said reservoir. 